Blizzard student art contest submission - weapons
This project was done for the official Blizzard Student Art Contest. The weapon submission required a main hand and off hand of original design using only 1000 tris and one 512x texture each. It was very fun learning to paint to match blizzard's iconic style and forcing myself to use the diffuse for lighting / depth information instead of relying on normals / specular maps.
Creation Time: 2 weeks
Poly Count: Mainhand- 516, Offhand- 531
Programs Used: 3DS Max, Photoshop